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   7 Incorrigible Mistakes Of Mobile App Design

Plethora of mobile apps are launched every day, let alone a month or a year. With such a rising competition making an app which is not liked by people is a committal sin not just from a user's perceptive but also due to so many people and their efforts attached to it. In this blog we will discuss some of the very important factors which one should know before crafting an app. It's obviously not worth crying over the split milk as 80% of the users not even open an app again if they encounter ...

   Mobile App     2015-06-18 08:08:48

  Revenue = X

We've been experimenting with app prices for quite some time and again and again we've noticed a funny effect:No matter what price we choose, we always make the same revenue.I attached two charts to illustrate that. I recently lowered the price of the iPad app (http://bit.ly/92xWv1) from 5 to 1 Dollars. At first the sales spike, then they even out to previous levels. Meaning: By cutting the price by factor 5, I am selling exactly 5 x more apps. Then we lowered the price of iA Writer for Mac...

   Revenue,Price,Productivity,Investment,Discount,Software     2011-11-17 02:31:58

  What does a contemporary web developer need to know?

The early ages of web era mainly consisted of webpages of text and links. At that time,Netscape was the still dominant of web browser market. As a web developer, you could develop web apps(or better to call web pages) easily with knowledge of HTML only. But with the evolution of web, new technologies came out, we can see more robust web apps around us everywhere. Today as a web developer, the ability to run and configure a web server and edit HTML to create some simple web pages has lost almost ...

   Web design,Advice     2013-12-20 06:31:51

  Stop Making Apps

There are a bunch of iPhone apps I own though I have no clue what they do. These apps include but aren’t limited to; FLUD, Apptitude, Cartoonatic, Can’t Wait!, Punch, Pah, Prize Claw, Traveler, Concur, Jajah, Fast Customer, Pimple Popper and many more whose names I can’t even remember.Occupying my valuable homescreen real estate are also a bunch of apps whose purpose I remember only because they were built by people I know or am friends with, but that I sadly never use. And ...

   App,Apple,Android,Stop     2011-11-12 10:54:42

  GDC 2012: How Vector Unit made the leap from console to mobile games

Matt Small, creative director at independent developer Vector Unit, thought his small studio would focus on consoles forever when it was working on Hydro Thunder Hurricane for Xbox Live Arcade. But then the smartphone and tablet market picked up, and mobile devices started to offer increasing amounts of processing power. That increase in power opened up new opportunities for the people at Vector Unit, which had years of developing for consoles. So the studio worked with Tegra chipmaker Nv...

   Advice,Game design,Palm,Phone,Change     2012-03-14 13:46:22

  The ‘Edge’ in Developing for Android Devices

In today’s times, the consumer is spoiled for choice with the number of options they have with respect to owning mobile device hardware and their operating systems. This diverse availability raises a critical question for both independent developers as well as large app development companies as to which platform to target. Although for larger app development companies, it is possible to simultaneously develop for multiple platforms, it might not be the case for small-scale enterprises. In...

   Android App Development Company, Web Application Development Company, Android App Developers, Web De     2015-08-07 05:36:11

  Why developers need a Mac

I am by no means an Apple fan. For one thing, I find Windows (and Linux) stable and fast, so you are not going to hear me argue that my computing life was transformed once I made that Switch (with a capital letter). Admittedly that is partly because I am familiar with how to fix and tune Windows and remove foistware, but it is not that hard. For another, I am not an admirer of Apple’s secretive approach, or the fact that most requests for comment from journalists are responded to wi...

   Apple,Mac,Development,iOS,Windows     2011-12-07 03:12:17

  Sorry, I don't want to download your fucking app

You should not claim yourself as a mobile Internet service provider if your product doesn't have an App nowadays. The topic cannot get away from App when we talk on bus, restaurant. Recently it becomes a little bit quiet, but the app wind does not seem to stop, it seems every website may have an App. According to data released by Apple a couple of days ago, its application store app downloads already exceeded 50 billion. However some people are not happy with this.Some people created a blog ...

   App,Update,Force download     2013-05-19 02:50:02

  Those interaction methods we can play with

Smartphones have become one important part of our lives, the phone apps also play more and more important roles. They can help us live through the boring time or help us connect to our close friends fat away from us or help us get information,etc. There are also some interesting interaction methods since the birth of smartphones. We can play with them while we interact with the smartphones. Here we summarize some of them. 1. Shake Since WeChat introduces the Shake method to find people which yo...

   Interaction,Mobile device,Google glass     2013-05-07 05:21:15

  Why Building a Mobile App is Hard

Kent Nguyen has a great article about how building iOS apps takes a lot of work. And, here at Parse, we agree. Making a well-designed app is not a trivial task. Many non-developers hugely underestimate the amount of sweat and tears that goes into a single app. The big component that is overlooked and that Kent stresses is the server component. An app is not an island. Users expect their apps to richly interact with the internet. This means you need to worry about developing code on servers, com...

   Mobile app,Hard,Chanllenges,Platform     2012-02-01 04:45:45